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The semantics of preference-based belief operators

机译:基于偏好的信念运算符的语义

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摘要

In epistemic analyses of games, it is common to use subjective belief operators. There are numerous examples where KD45 operators like 'belief with probability 1' (e.g., Tan & Werlang [26]), 'belief with primary probability 1, (Brandenburger [10]) and 'conditional belief with probability 1, (Ben-Porath [7]) are applied. More recently, Brandenburger &; Keisler [13] and Battigalli & Siniscalchi [6] have proposed nonmonotonic subjective belief operators called 'assumption' and 'strong belief, respectively. These operators all have in common that they are based on subjective probabilities ― arising from a probability distribution, a lexicographic probability system, or a conditional probability system ― that represent the preferences of the player as a decision maker. Thus, in game theory there is a prevalence of preference-based belief operators.
机译:在游戏的认知分析中,通常使用主观信念运算符。 KD45运算符有很多例子,例如“概率为1的信念”(例如Tan&Werlang [26]),“初级概率为1的信念(Brandenburger [10])和“概率为1的条件信念”(Ben-Porath) [7])。最近,勃兰登堡&; Keisler [13]和Battigalli&Siniscalchi [6]提出了分别称为“假设”和“强信念”的非单调主观信念算子。这些算子的共同点是它们基于主观概率(由概率分布,词典概率系统或条件概率系统产生),这些主观概率代表了玩家作为决策者的偏好。因此,在博弈论中,普遍存在基于偏好的信念算子。

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