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Revisiting the Scene-Graph-as-Bus Concept: Inter-networking Heterogeneous Applications Using glTF Fragments

机译:重新审视现场图形的AS公交概念:使用GLTF碎片网络间非均质应用

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While there are now many examples of successful collaborative mixed reality applications, each application uses its own custom networking framework and applications rarely inter-operate. To enable much larger-scale distributed systems, we will need inter-networking protocols that allow heterogeneous applications to exchange data. We demonstrate a proof of concept implementation that revisits the concept of using a scene-graph as a bus. That is, sharing low-level geometry and rendering information, rather than high-level semantic events. Our networking protocol uses glTF fragments and edits to express scene changes. We use the proof of concept to explore the potential to inter-network very different applications that are based on different underlying graphics engine technology.
机译:虽然现在有很多成功的协作混合现实应用程序的示例,但每个应用程序都使用自己的自定义网络框架,并且应用程序很少是互操作的。 为了实现大量较大的分布式系统,我们将需要网络间协议,允许异构应用来交换数据。 我们展示了概念实现的证据,该实施将使用场景图作为总线的概念重新审视。 也就是说,共享低级几何和呈现信息,而不是高级语义事件。 我们的网络协议使用GLTF片段和编辑来表达场景变化。 我们使用概念证明来探索网络间基于不同底层图形引擎技术的网络间的潜力。

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