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Real-Time Algorithms for Head Mounted Gaze Tracker

机译:头戴凝视跟踪器的实时算法

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摘要

We introduce a set of real-time algorithms for head mounted gaze tracker consisting of three cameras: two cameras for the eyes and one camera for the scene. The direction of the optical axis of the eye in three-dimensional space is calculated using the reflection of IR LEDs from the cornea. Individual features of the user are taken into account using the short-term calibration procedure. The described algorithms combine high accuracy in determining the point of gaze with high speed. The procedure for determining the point of gaze consists of the following algorithms: estimation of the position of the pupils on the eye cameras frames using of the threshold processing taking into account the histogram of the frame and further approximation of the pupil by an ellipse; estimation of the IR LEDs glare position on the frames of the eye cameras using threshold processing; filtration of the glares by brightness, size, circularity, and of the glares beyond the iris, the size of the iris is estimated by the distance from eye camera to pupil position calculated on the previous frame; indexation of the glares with the template matching; estimation of the optical axis angles of the eye using a spherical model of the cornea with the nonlinear optimization methods; estimation of the point of gaze on the scene camera frame using individual user features found during the calibration process. During calibration, the movement of the ArUco calibration mark and its selection on the scene camera frame are used. To calculate the gaze position on the scene camera, a regression algorithm is used, which implicitly takes into account the individual characteristics of the user.
机译:我们介绍了一套用于顶头安装的凝视跟踪器的实时算法,包括三个摄像机:用于眼睛的两个摄像头和一个摄像头的场景。使用来自角膜的IR LED的反射来计算眼睛的光轴的光轴方向。使用短期校准程序考虑用户的各个功能。所描述的算法结合了高精度,在确定具有高速的凝视点时。确定凝视点的过程包括以下算法:使用考虑帧的直方图和通过椭圆的进一步近似瞳孔的阈值处理估计眼镜帧的位置。使用阈值处理估计IR LED在眼镜框架上的位置;通过亮度,尺寸,圆形度和虹膜之外的眩光过滤,虹膜的尺寸估计通过从眼睛相机到上一帧计算的瞳孔位置的距离;与模板匹配的耀眼的指数;用非线性优化方法使用角膜球形模型估计眼睛的光轴角度;使用校准过程中发现的个体用户特征估计场景相机帧的凝视点。在校准期间,使用ARUCO校准标记的移动及其在场景相机框架上的选择。为了计算场景摄像机上的凝视位置,使用回归算法,其隐含地考虑了用户的各个特征。

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