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Development of a Hybrid Machine Learning Agent Based Model for Optimization and Interpretability

机译:基于混合机械学习代理的优化和解释性的发展

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The use of agent-based models (ABMs) has become more widespread over the last two decades allowing resear chers to explore complex systems composed of heterogeneous and locally interacting entities. However, there are several challenges that the agent-based modeling community face. These relate to developing accurate measurements, minimizing a large complex parameter space and developing parsimonious yet accurate models. Machine Learning (ML), specifically deep reinforcement learning has the potential to generate new ways to explore complex models, which can enhance traditional computational paradigms such as agent-based modeling. Recently, ML algorithms have proved an important contribution to the determination of semi-optimal agent behavior strategies in complex environments. What is less clear is how these advances can be used to enhance existing ABMs. This paper presents Learning-based Actor-Interpreter State Representation (LAISR), a research effort that is designed to bridge ML agents with more traditional ABMs in order to generate semi-optimal multi-agent learning strategies. The resultant model, explored within a tactical game scenario, lies at the intersection of human and automated model design. The model can be decomposed into a format that automates aspects of the agent creation process, producing a resultant agent that creates its own optimal strategy and is interpretable to the designer. Our paper, therefore, acts as a bridge between traditional agent-based modeling and machine learning practices, designed purposefully to enhance the inclusion of ML-based agents in the agent-based modeling community.
机译:在过去的二十年中,使用基于代理的模型(ABMS)的使用已经变得更加普遍,允许重置跨越由异构和局部交互实体组成的复杂系统。但是,基于代理的建模社区面临的若干挑战。这些涉及开发精确的测量,最大限度地减少大型复杂参数空间并开发定义又准确的模型。机器学习(ML),特别是深度增强学习有可能产生新的方式来探索复杂模型,可以增强传统的计算范式,如基于代理的建模。最近,ML算法已经证明了对复杂环境中半最佳药剂行为策略的重要贡献。什么不太清楚是如何使用这些进步来增强现有的ABM。本文介绍了基于学习的演员 - 口译员状态代表(LAISR),这是一个研究的研究,这些工作旨在通过更传统的ABMS桥接ML代理,以产生半最优多智能经纪人学习策略。在战术游戏场景中探讨的结果模型在于人类和自动模型设计。该模型可以分解成一种自动化代理创建过程的各个方面的格式,从而产生创建其自身最佳策略的结果代理,并可以为设计者解释。因此,我们的论文充当了传统代理的建模和机器学习实践之间的桥梁,设计了有目的地设计,以增强基于代理的建模社区中的基于ML的代理。

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