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Default Conceptual Graph Rules, Atomic Negation and Tic-Tac-Toe

机译:默认概念图规则,原子否定和tic-tac-toe

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In this paper, we explore the expressivity of default CG rules (a CG-oriented subset of Reiter's default logics) through two applications. In the first one, we show that default CG rules provide a unifying framework for CG rules as well as polarized CGs (CGs with atomic negation). This framework allows us to study decidable subclasses of a new language mixing CG rules with atomic negation. In the second application, we use default CG rules as a formalism to model a game, an application seldom explored by the CG community. This model puts into light the conciseness provided by defaults, as well as the possibilities they offer to achieve efficient reasonings.
机译:在本文中,我们探讨了默认的CG规则(通过两个应用程序的默认CG规则(REGERS的默认逻辑子集)的表现。在第一个,我们表明默认的CG规则为CG规则提供统一框架以及偏振CGS(具有原子否定的CG)。此框架允许我们研究具有原子否定的新语言混合CG规则的可判定子类。在第二次申请中,我们使用默认的CG规则作为模型游戏的形式主义,CG社区探索的申请很少。该模型融入了默认值提供的简明内容,以及他们提供的可能性,以实现有效的推理。

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