首页> 外文会议>ACM SIGGRAPH/Eurographics Symposium on Computer Animation >Shortest Paths with Arbitrary Clearance from Navigation Meshes
【24h】

Shortest Paths with Arbitrary Clearance from Navigation Meshes

机译:来自导航网格的任意清除的最短路径

获取原文

摘要

This paper addresses the problem of efficiently computing optimal paths of arbitrary clearance from a polygonal representation of a given virtual environment. Key to the proposed method is a new type of triangulated navigation mesh, called a Local Clearance Triangulation, which enables the efficient and correct determination if a disc of arbitrary size can pass through any narrow passages of the mesh. The proposed approach uniquely balances speed of computation and optimality of paths by first computing high-quality locally shortest paths efficiently in optimal time. Only in case global optimality is needed, an extended search will gradually improve the current path (if not already the global optimal) until the globally shortest one is determined. The presented method represents the first solution correctly extracting shortest paths of arbitrary clearance directly from a triangulated environment.
机译:本文解决了从给定虚拟环境的多边形表示有效计算任意间隙的最佳路径的问题。所提出的方法的关键是一种新型的三角形导航网格,称为局部间隙三角测量,这使得可以在任意尺寸的光盘通过网格的任何窄通道时实现有效和正确的确定。通过在最佳时间内有效地计算高质量的局部最短路径,所提出的方法通过第一计算高质量的局部最短路径唯一地平衡路径的速度和最优性。只有在需要全局最优性时,直到全球最短的一个被确定为全局最短的,才会逐渐改善电流路径(如果不是全局最佳的情况)。所提出的方法表示直接从三角形环境正确提取任意间隙的最短路径的第一解决方案。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号