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Fitting Behaviors to Pedestrian Simulations

机译:拟合行人模拟的行为

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In this paper we present a data-driven approach for fitting behaviors to simulated pedestrian crowds. Our method annotates agent trajectories, generated by any crowd simulator, with action-tags. The aggregate effect of animating the agents according to the tagged trajectories enhances the impression that the agents are interacting with one another and with the environment. In a preprocessing stage, the stimuli which motivated a person to perform an action, as observed in a crowd video, are encoded into examples. Using the examples, non-linear, action specific influence functions are encoded into two-dimensional maps which evaluate, for each action, the relative importance of a stimulus within a configuration. At run time, given an agents stimuli configuration, the importance of each stimulus is determined and compared to the examples. Thus, the probability of performing each action is approximated and an action-tag is chosen accordingly. We fit behaviors to pedestrian crowds, thereby enhancing their natural appearance.
机译:在本文中,我们提出了一种数据驱动的方法,用于拟合行业的行为。我们的方法注释由任何人群模拟器生成的代理轨迹,其中包含动作标签。根据标记的轨迹为试剂进行动画的聚集效应增强了药剂与彼此相互作用和环境的印象。在预处理阶段,激励一个人在人群视频中观察到的人进行动作的刺激被编码成示例。使用示例,非线性动作特定的影响函数被编码为对每个动作进行评估的二维图,该映射在配置内的刺激的相对重要性。在运行时,给定代理刺激配置,确定并将每个刺激的重要性与实施例进行比较。因此,近似地执行每个动作的概率,并且相应地选择动作标签。我们适应行人人群的行为,从而增强了他们的自然外观。

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