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iCat, the chess player: the influence of embodiment in the enjoyment of a game

机译:ICAT,国际象棋球员:实施例在享受游戏中的影响

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This paper presents an experiment that evaluates and compares the user enjoyment when playing a game of chess in two situations: against a physically embodied robotic agent and against a virtually embodied agent, displayed on screen. The results of the study suggest that embodiment has implications on user enjoyment, as the experience against a robotic agent was classified as more enjoyable than against a virtually embodied agent.
机译:本文提出了一个在两种情况下播放国际象棋游戏时评估和比较用户享受的实验:针对物理体现的机器人和对屏幕上显示的几乎体现的代理。研究结果表明,实施例对用户享受有影响,因为对机器人的经验被归类为比对几乎体现的代理人更令人愉快。

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