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Investigating the effectiveness of physical training through exergames: Focus on balance and aerobic protocols

机译:通过Exergames调查体育培训的有效性:重点关注平衡和有氧方案

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Games have been used extensibvely for physical training. In this study emphasis is placed on computerized physical exercise and its positive effects in the physical and mental capacity as well as the quality of life of participants. Improvements are considered in two cases of different physical exercise protocols: balance and aerobic protocol. Twenty two elderly women participated in the pilots (age range 60-78 years) through either an aerobic or balance oriented exergaming protocol. The intervention lasted 10 weeks (20 sessions, 2 times / week, 50') and was held at the Day Care Center of Municipality of Pella. The results showed statistically significant improvement in the upper and lower body strength, balance and aerobic capacity as well as shoulder flexibility, gait and fall prevention capacity. Finally, participant quality of life, mood and processing speed was statistically significant improved too.
机译:游戏已被广泛用于体育培训。在这项研究中,重点是计算机化体育锻炼及其对身心健能力的积极影响以及参与者的生活质量。在两种情况下,在不同的物理运动协议的两种情况下考虑了改进:平衡和有氧议定书。二十二名老年妇女参加了飞行员(60-78岁)的飞行员,通过一种有氧或平衡的外汇议定书。干预持续了10周(20次,2次/周,50'),并在Pells的当天护理中心举行。结果表明,上半身强度,平衡和好氧能力以及肩部灵活,步态和防止能力的统计上显着改善。最后,参与者的生活质量,情绪和加工速度也有统计学意义。

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