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Using Game Theory to Manage Self-Aware Unmanned Aerial Systems

机译:使用博弈论管理自我意识的无人机系统

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Runtime platforms on unmanned aerial systems (UAS) manage flight, GPS and compute resources and speed up common tasks for UAS workloads. These workloads evolve rapidly due to programmer demand and changing external conditions. Platforms are quickly out dated. Existing self-aware techniques update resource management policies and/or software, but managing the cost of updates under a budget is challenging. This paper makes the case for using game theory. Our approach profiles currently hosted workloads and measures efficiency gains from updates. Counter-factual regret, a game theory technique, computes when platforms should update. We outline a frame-work, provide an example and discuss research challenges.
机译:无人机系统(UAS)上的运行时平台可管理飞行,GPS和计算资源,并加快处理UAS工作负载的常见任务。由于程序员的需求和不断变化的外部条件,这些工作负载迅速发展。平台很快过时了。现有的自我意识技术会更新资源管理策略和/或软件,但是在预算范围内管理更新成本是一项挑战。本文为运用博弈论提供了理由。我们的方法可以分析当前托管的工作负载并衡量更新带来的效率提升。反事实后悔是一种博弈论技术,它计算何时更新平台。我们概述了框架,提供了示例并讨论了研究挑战。

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