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Using Game Theory to Manage Self-Aware Unmanned Aerial Systems

机译:使用博弈论管理自我意识的无人机系统

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Runtime platforms on unmanned aerial systems (UAS) manage flight, GPS and compute resources and speed up common tasks for UAS workloads. These workloads evolve rapidly due to programmer demand and changing external conditions. Platforms are quickly out dated. Existing self-aware techniques update resource management policies and/or software, but managing the cost of updates under a budget is challenging. This paper makes the case for using game theory. Our approach profiles currently hosted workloads and measures efficiency gains from updates. Counter-factual regret, a game theory technique, computes when platforms should update. We outline a frame-work, provide an example and discuss research challenges.
机译:无人机航空系统(UAS)上的运行时平台管理飞行,GPS和计算资源,并加快UAS工作负载的常见任务。由于程序员需求和改变外部条件,这些工作负载迅速发展。平台迅速出现。现有的自我意识技术更新资源管理策略和/或软件,但管理预算下的更新成本是具有挑战性的。本文使使用博弈论的案例。我们的方法配置文件当前托管工作负载并测量更新的效率。反事实遗憾,博弈论技术,当平台应该更新时计算。我们概述了一个框架工作,提供了一个例子并讨论了研究挑战。

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