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Image Generation from Scene Graphs

机译:图像生成从场景图

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摘要

To truly understand the visual world our models should be able not only to recognize images but also generate them. To this end, there has been exciting recent progress on generating images from natural language descriptions. These methods give stunning results on limited domains such as descriptions of birds or flowers, but struggle to faithfully reproduce complex sentences with many objects and relationships. To overcome this limitation we propose a method for generating images from scene graphs, enabling explicitly reasoning about objects and their relationships. Our model uses graph convolution to process input graphs, computes a scene layout by predicting bounding boxes and segmentation masks for objects, and converts the layout to an image with a cascaded refinement network. The network is trained adversarially against a pair of discriminators to ensure realistic outputs. We validate our approach on Visual Genome and COCO-Stuff, where qualitative results, ablations, and user studies demonstrate our method's ability to generate complex images with multiple objects.
机译:为了真正理解视觉世界,我们的模型应该不仅能够识别图像,还可以生成它们。为此,在从自然语言描述中产生了生成图像的最新进展。这些方法在有限域中提供令人惊叹的导致诸如鸟类或花的描述,但忠实地与许多物体和关系忠实地重现复杂的句子。为了克服这种限制,我们提出了一种用于从场景图中生成图像的方法,从而能够明确地推理对象及其关系。我们的模型使用图表卷积来处理输入图,通过预测对象的边界框和分段掩码来计算场景布局,并将布局转换为具有级联细化网络的图像。该网络对对抗一对鉴别器进行对手进行对手,以确保现实的输出。我们验证了我们在视觉基因组和Coco-sift的方法,其中定性结果,消融和用户研究表明我们的方法能够生成具有多个对象的复杂图像的能力。

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