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Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted Cameras

机译:使用头戴式摄像头通过视觉体反馈增强头戴式显示环境中的存在

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A fully-articulated visual representation of a user in an immersive virtual environment (IVE) can enhance the user's subjective sense of feeling present in the virtual world. Usually this requires the user to wear a full-body motion capture suit to track real-world body movements and to map them to a virtual body model. In this paper we present an augmented virtuality approach that allows to incorporate a realistic view of oneself in virtual environments using cameras attached to head mounted displays. The described system can easily be integrated into typical virtual reality setups. Egocentric camera images captured by a video-see-through system are segmented in real-time into foreground, showing parts of the user's body, e. g., her hands or feet, and background. The segmented foreground is then displayed as inset in the user's current view of the virtual world. Thus the user is able to see her physical body in an arbitrary virtual world, including individual characteristics such as skin pigmentation and hairiness.
机译:在沉浸虚拟环境(IVE)中,用户的完全铰接式视觉表示可以增强用户在虚拟世界中存在的主观感觉。通常,这要求用户佩戴全身运动捕获西装以跟踪真实世界的主体运动并将它们映射到虚拟机身模型。在本文中,我们提出了一种增强的虚拟性方法,该方法允许使用连接到头戴式显示器的摄像机在虚拟环境中结合自己的真实图。所描述的系统可以很容易地集成到典型的虚拟现实设置中。由视频透视系统捕获的Egocentric相机图像实时分段为前景,显示用户身体的一部分,例如, g。,她的手或脚和背景。然后将分段的前景显示为用户当前虚拟世界视图中的插图。因此,用户能够在任意虚拟世界中看到她的身体,包括诸如皮肤色素沉着和毛毛的个体特征。

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