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Localizing sound sources in 3-D space using spherical harmonic beamforming

机译:使用球面谐波形成的三维空间中定位声源

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This paper presents a method of localizing sound sources in 3-D space by the use of an array of microphones. In order to obtain a device with uniform characteristics in all directions the positions of the microphones are restricted to a spherical surface. The restriction to a spherical geometry also facilitates an expansion of the sound field impinging on the sphere into spherical harmonics and functions describing the radial dependence of the sound field. The coefficients of the spherical harmonics contain the information of the direction to the sound source. In order to obtain the expansion coefficients needed, the sound pressure must be integrated over the spherical surface. The limited number of microphones poses a limit to the degree of spherical harmonic that can be extracted, and thereby to the angular resolution of the device. It also transforms the surface integral of the sound pressure into a problem of numerical integration. The paper addresses the problem of finding the optimum number and positions of the microphones (integration points). Finally measurements are carried out using a prototype of the array in an anechoic chamber.
机译:本文通过使用麦克风阵列提出了一种在三维空间中定位声源的方法。为了在所有方向上获得具有均匀特性的装置,麦克风的位置仅限于球面。对球面几何形状的限制还促进了撞击球体上的声场的扩展到球形谐波和描述声场径向依赖性的功能。球面谐波的系数包含对声源方向的信息。为了获得所需的膨胀系数,必须在球面上集成声压。有限数量的麦克风对可以提取的球形谐波的程度构成限制,从而达到设备的角度分辨率。它还将声压的表面积分变为数值集成的问题。本文解决了找到麦克风(集成点)的最佳数量和位置的问题。最后使用阵列中的阵列中的原型进行测量。

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