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Fast visualization of needle motion in volume rendered image for spine biopsy simulator

机译:脊柱活检模拟器在体积渲染图像中快速观察针头运动

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Abstract: Spine biopsy is a useful tool to detect and verify spine tumor. We have developed a spine-biopsy simulation system, which provides realistic visual and force feedback information to a user. In this paper, we present an algorithm to combine a volume-rendered image and a surface- rendered needle image. The volume rendering requires a larger amount of computations and memory space. In general, the motion of a needle is fast so that image update should be performed frequently, whereas the viewing direction is not changed so fast in visualization, so that it is not necessary to update the volume rendered organ image frequently. The realization of the medical instruments can be performed by surface rendering rather than volume rendering to visualize the fast motion of the medical instruments. Surface rendering is an efficient method to render a simple structure with less computation and memory requires. Fast combination of volume-rendered and surface- rendered images is performed with high quality realization. !12
机译:摘要:脊柱活检是检测和验证脊柱肿瘤的有用工具。我们已经开发了脊椎活检模拟系统,可以为用户提供逼真的视觉和力反馈信息。在本文中,我们提出了一种将体绘制图像和表面绘制针图像进行组合的算法。体绘制需要大量的计算和存储空间。通常,针的运动很快,因此应该频繁地执行图像更新,而在可视化中观察方向不会改变得那么快,从而不必频繁地更新体积绘制的器官图像。可以通过表面渲染而非体积渲染来执行医疗器械的实现,以可视化医疗器械的快速运动。表面渲染是一种以较少的计算和内存需求渲染简单结构的有效方法。可以以高质量实现对体积渲染图像和表面渲染图像的快速组合。 !12

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