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Multiagent Systems Specification by UML Statecharts Aiming at Intelligent Manufacturing

机译:UML Statecharts针对智能制造的Multiagent系统规范

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Multiagent systems are a promising new paradigm in computing, which are contributing to various fields. Many theories and technologies have been developed in order to design and specify mul-tiagent systems, however, no standard procedure is used at present. Industrial applications often have a complex structure and need plenty of working resources. They require a standard specification method as well. As the standard method to design and specify software systems, we believe that one of the key words is simplicity for their wide acceptance. In this paper, we propose a method to specify multiagent systems, namely with UML Statecharts. We use them for specifying almost all aspects of multiagent systems, because we think that it is an advantage to keep everything in one type of diagram. We apply our method to different domains, namely to robotic soccer and a network application. This approach enables not only standardized design of multiagent systems, but also almost automatic translation of the specification into a running implementation (here: into Prolog). Moreover, the verification or formal analysis is feasible, because of the rigidly formal manner of the system specification. We concentrate on the formal specification of multiagent systems in general and its application to robotic soccer, which is already implemented, and to networking. The application to different domains―with homogeneous or heterogeneous agents―corroborates the generality of the proposed approach.
机译:多主体系统是一种有希望的新计算范例,正在为各个领域做出贡献。为了设计和指定多代理系统,已经开发了许多理论和技术,但是,目前没有使用标准程序。工业应用程序通常具有复杂的结构,并且需要大量的工作资源。它们也需要标准的规范方法。作为设计和指定软件系统的标准方法,我们认为关键字之一是易于广泛使用。在本文中,我们提出了一种指定多代理系统的方法,即使用UML Statecharts。我们将它们用于指定多代理系统的几乎所有方面,因为我们认为将所有内容保留在一种类型的图中是一种优势。我们将我们的方法应用于不同的领域,即机器人足球和网络应用。这种方法不仅可以实现多代理系统的标准化设计,而且还可以将规范几乎自动转换为正在运行的实现(此处为Prolog)。而且,由于系统规范的严格形式化方式,因此验证或形式分析是可行的。我们通常关注多代理系统的正式规范及其在已经实现的机器人足球和网络中的应用。在同质或异质剂应用于不同领域的应用证实了所提出方法的一般性。

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