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Creating An Innovative Generic Virtual Learning Lab

机译:创建创新的通用虚拟学习实验室

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The use of multimedia technology and gamification has offered an alternative way of delivering information in education. Interactive Multimedia has the potential to revolutionize the way we work, learn and communicate. With gamification and interactive multimedia, the learning process becomes active, not passive and it ensures that users are doing, not simply watching. Also the Laboratory has a great role in enhancing students' skills as it is a vital environment of a variety of activities and experiments in which science is delivered. In this paper we introduce our concept of designing a Generic Virtual Lab (GVL) and its architecture. GVL is an interactive learning environment to be used mainly by children or students of ages 8-15 to increase their understanding of some difficult subjects. It is a comprehensive easy-to-use architecture that also enables teachers to create labs and experiments in different fields and subjects to ease the way of education.
机译:使用多媒体技术和游戏处理提供了一种在教育中提供信息的另一种方法。互动多媒体有可能彻底改变我们工作的方式,学习和沟通。通过Gamification和Interactive Multimedia,学习过程变得活跃,而不是被动,它确保用户在做,而不是简单地观看。此外,实验室在提高学生的技能方面具有巨大的作用,因为它是各种活动和实验的重要环境,其中科学被交付。在本文中,我们介绍了设计通用虚拟实验室(GVL)及其体系结构的概念。 GVL是一个互动学习环境,主要由8-15岁的儿童或学生使用,以增加他们对一些困难科目的理解。这是一个全面的易于使用架构,也使教师能够在不同领域创建实验室和实验,并进行教育方式。

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