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Real-time Monocular 3D People Localization and Tracking on Embedded System

机译:基于嵌入式系统的实时单目三维人体定位与跟踪

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摘要

Localizing people in 3D space, rather than in original 2D image plane, provides a more comprehensive understanding of the scene and brings up more potential applications. However, inferring 3D locations usually requires stereo camera or additional sensors since deriving depth information from single image is regarded as an ill-posed problem. With recent progress in deep learning methods, depth estimation neural network can provide convincing depth map by a single RGB image. This work develops a people localization and tracking method based on a monocular camera. Specifically, an efficient self-supervised monocular depth estimation method is adopted to generate pseudo depth map. Afterwards, 2D object detection results are adopted for finding accurate people location. Finally, a filter based tracking method is adopted to fuse temporal information and improve the accuracy. Aiming to provide a real time solution for people tracking on embedded system, our methods are deployed and tested on a NVIDIA Jetson Xavier NX develop kit. The proposed efficient localization and tracking method is validated by a group of field tests. The overall performance reaches 12 fps with an acceptable accuracy compared to ground truth.
机译:将人定位在三维空间,而不是原始的二维图像平面,可以更全面地理解场景,并带来更多潜在的应用。然而,由于从单个图像中获取深度信息被认为是一个不适定问题,因此推断三维位置通常需要立体相机或附加传感器。随着深度学习方法的发展,深度估计神经网络可以通过单个RGB图像提供令人信服的深度图。本文提出了一种基于单目摄像机的人体定位与跟踪方法。具体而言,采用一种高效的自监督单目深度估计方法生成伪深度图。然后,采用二维目标检测结果来寻找准确的人员位置。最后,采用基于滤波器的跟踪方法融合时间信息,提高跟踪精度。为了为嵌入式系统上的人员跟踪提供实时解决方案,我们的方法在NVIDIA Jetson Xavier NX开发工具包上进行了部署和测试。通过一组现场测试,验证了所提出的有效定位和跟踪方法。总体性能达到12 fps,与地面实况相比,精度可接受。

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