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Application Synchronization among Multiple MEC Servers in Connected Vehicle Scenarios

机译:连接车辆场景中多个MEC服务器之间的应用程序同步

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Multi-access Edge Computing (MEC) is an emerging technology aimed to improve the communication latency and scalability e.g. of cloud-based connected vehicle applications and services. This is accomplished by bringing services closer to the end users, that is, to the network edge. In a high-mobility scenario, such as one involving vehicles, there will be a need for handovers between different MEC servers in order to maintain the required communication latency. Part of the application data may also be relevant to multiple MEC servers, covering overlapping geographical areas or being hosted by different network operators. This paper focuses on these situations and studies the problem of maintaining service continuity and synchronization of relevant data among multiple MEC servers to support vehicular applications. The analysis is conducted in the context of two example applications with different requirements, namely platoon management and shared world model, with promising results regarding their suitability for future implementation.
机译:多访问边缘计算(MEC)是一种新兴技术,旨在提高通信延迟和可扩展性。基于云的连接车辆应用和服务。这是通过将服务更靠近最终用户的服务来实现,即到网络边缘。在高移动性方案中,例如涉及车辆的情景中,将需要在不同的MEC服务器之间切换,以便维护所需的通信延迟。应用程序数据的一部分也可以与多个MEC服务器相关,覆盖重叠的地理区域或由不同的网络运营商托管。本文重点介绍这些情况,并研究了维持服务连续性和多个MEC服务器之间相关数据的问题,以支持车辆应用。分析在两个示例应用中进行了不同要求,即分列管理和共享世界模型的情况下进行的,这是对未来实施的适合性的有希望的结果。

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