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Designing a Mobile Serious Game to Promote Healthy Lifestyles: Motivating teenagers to adopt healthy habits through play

机译:设计一个移动严肃的游戏,促进健康的生活方式:激励青少年通过戏剧采用健康习惯

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Behaviours such as diet, sedentariness and how much exercise we do play a major role in influencing health and wellbeing. As a medium, mobile serious games have the potential to educate and foster behaviour change whilst engaging and motivating users. This paper illustrates the user-centred design approach used to develop a mobile serious game to promote healthy lifestyles. In particular, this research, developed in the frame of the PEGASO European project, focuses on teenagers and healthy behaviours linked to the prevention of obesity. In this approach, teenagers from different European countries (Italy, Spain, and United Kingdom) participate to the co-design of the serious game. This activity is still ongoing but first findings show encouraging feedback concerning the generic game mechanics and the designed game.
机译:饮食,庇护和锻炼等行为,我们在影响健康和福祉方面发挥了重要作用。 作为媒介,移动严肃的游戏有可能教育和培养行为,同时参与和激励用户。 本文说明了用于开发移动严重游戏以促进健康生活方式的用户中心设计方法。 特别是,这项研究在Pegaso欧洲项目的框架中发展,侧重于与预防肥胖有关的青少年和健康的行为。 在这种方法中,来自不同欧洲国家的青少年(意大利,西班牙和英国)参与了严重比赛的共同设计。 此活动仍在继续,但第一次调查结果显示了令人鼓舞的关于通用游戏机制和设计游戏的反馈。

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