This paper presents a classification of the multimedia synchronization techniques used to control jitter among media streams. The inter-media synchronization techniques are described with regard to their topology. Two major classes of multimedia synchronization techniques are then introduced as being distributed or local. Distributed schemes are used in networking environments. Local schemes are used within a workstation. An overview of some of the more well known synchronization techniques is then provided with a concentration on the distributed schemes. An evaluation of all the techniques follows with noted advantages and disadvantages
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