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Membrane Computing Model for Software Requirement Engineering

机译:软件需求工程膜计算模型

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The objective of this work is to propose a membrane computing model for software requirement engineering activities during the inception phase of the software development. The bio-inspired approach is used in requirement engineering for the transformation of user requirements into system requirements using a probabilistic distributed computing model with abstraction coefficients, amalgamation factors and clarity factors. The software company rules and policies are considered in the model and rewritten over a period of time. This model considers the different phases of software requirement engineering as membranes and the various requirements are considered as objects and the requirement engineering process hierarchy is modeled as a membrane structure. The key process activities like requirement analysis and requirements change management are considered as primary membranes in the model. The communication between primary membranes through corresponding reaction rules are derived to determine the design objects. The results for the transformation of various requirement engineering processes are verified using a simulation in JDesigner tool.
机译:这项工作的目的是在软件开发的成立阶段提出用于软件需求的膜计算模型。生物启发方法用于使用具有抽象系数,合并因子和清晰因素的概率分布式计算模型将用户要求转换为系统要求的要求。软件公司规则和政策在模型中考虑并在一段时间内重写。该模型认为软件需求工程的不同阶段作为膜,各种要求被视为对象,需求工程处理层次结构被建模为膜结构。要求分析和需求变更管理等关键过程活动被认为是模型中的主要膜。通过相应的反应规则导出主膜之间的通信以确定设计对象。使用JDesigner工具中的模拟验证各种需求工程过程的转换的结果。

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