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Approximate Computation of the 3D Seismic Response of Small-size Buried Objects

机译:大尺寸埋藏物体的3D地震响应的近似计算

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We present an approximate method to compute the three-dimensional seismic response of small-size solid objects of arbitrary shape buried in the subsurface. The computation method relies on a representation of the objects by a set of closely spaced point scatterers simulating weak material perturbations in terms of density and P- and S-wave velocities. The method is illustrated with a parallelepiped structure embedded in an elastic half space, whose theoretical seismic response is compared to finite difference computations. The results obtained with the two computation techniques show that the proposed approach can accurately reproduce the main features of the seismic response of buried objects, provided that the following conditions are fulfilled: i) 5 to 10 scatterers are required per wavelength, ii) the contrasts in density and P- and S-wave velocities between the buried objects and surrounding medium must be moderate, and iii) the size of the objects considered must be small enough to ensure that the propagation time through the objects remains accurate.
机译:我们提出了一种近似的方法来计算在地下掩埋的任意形状的小尺寸固体物体的三维地震响应。计算方法依赖于通过模拟密度和P和S波速度模拟弱材料扰动的紧密间隔点散射体的对象的表示。该方法用嵌入在弹性半空间中的平行六面体结构示出,其理论地震响应与有限差计算进行比较。用两种计算技术获得的结果表明,该方法可以准确地再现埋地物体的地震响应的主要特征,只要使得以下条件是满足以下条件:i)5至10个散射体是每个波长,ii)对比度。对比度在埋藏物体和周围介质之间的密度和P-和S波速度必须是中等的,并且III)所考虑的物体的大小必须足够小,以确保通过物体的传播时间保持准确。

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