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Recognition of Food-Texture Attributes Using an In-Ear Microphone

机译:使用内耳麦克风识别食物纹理属性

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Food texture is a complex property; various sensory attributes such as perceived crispiness and wetness have been identified as ways to quantify it. Objective and automatic recognition of these attributes has applications in multiple fields, including health sciences and food engineering. In this work we use an in-ear microphone, commonly used for chewing detection, and propose algorithms for recognizing three food-texture attributes, specifically crispiness, wetness (moisture), and chewiness. We use binary SVMs, one for each attribute, and propose two algorithms: one that recognizes each texture attribute at the chew level and one at the chewing-bout level. We evaluate the proposed algorithms using leave-one-subject-out cross-validation on a dataset with 9 subjects. We also evaluate them using leave-one-food-type-out cross-validation, in order to examine the generalization of our approach to new, unknown food types. Our approach performs very well in recognizing crispiness (0.95 weighted accuracy on new subjects and 0.93 on new food types) and demonstrates promising results for objective and automatic recognition of wetness and chewiness.
机译:食物质地是一个复杂的财产;已经确定了各种感官属性,例如感知的脆弱和湿度作为量化它的方法。客观和自动识别这些属性在多个领域具有应用,包括健康科学和食品工程。在这项工作中,我们使用常用的麦克风,通常用于咀嚼检测,并提出用于识别三种食物纹理属性的算法,特别是脆弱,湿润(水分)和咀嚼。我们使用二进制SVMS,一个用于每个属性,并提出两个算法:一个识别咀嚼级别的每个纹理属性的算法和一个在咀嚼级别。我们使用带有9个科目的数据集的休假交叉验证来评估所提出的算法。我们还使用休假 - 单食物类型交叉验证来评估它们,以检查我们对新的未知食品类型的方法的概括。我们的方法在识别Crisspiness(对新科目的0.95加权准确性和0.93种新食物类型时)表现得非常好,并展示了对客观和自动识别湿润和咀嚼的有希望的结果。

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