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Incentive Mechanism for Proximity-based Mobile Crowd Service Systems

机译:基于邻近的移动人群服务系统的激励机制

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We investigate emerging proximity-based Mobile Crowd Service or pMCS systems, in which services are provided and consumed by users carrying smart mobile devices (e.g., smartphones) and in proximity of each other (e.g., within Bluetooth range). Due to limited resources on smartphones, it is crucial to provide a mechanism to incentivize users' participation and ensure fair trading in a pMCS system. In this paper, we design a multi-market dynamic double auction mechanism for a pMCS system, referred to as MobiAuc, and we show that it is truthful, feasible, individual-rational, no-deficit, and computationally efficient. The novelty and significance of MobiAuc is that it addresses and solves the fair trading problem in a multimarket dynamic double auction setting which naturally occurs in a mobile wireless environment. We demonstrate its efficiency via simulations based on generated user patterns (stochastic arrivals and random market clustering of users) and real-world traces. Our preliminary implementation of MobiAuc and experiments on Android platform have demonstrated the feasibility of MobiAuc mechanism in practice.
机译:我们调查新出现的基于邻近的移动人群服务或PMCS系统,其中通过携带智能移动设备(例如,智能手机)和彼此附近的用户提供和消耗服务(例如,在蓝牙范围内)。由于智能手机的资源有限,提供机制激励用户参与并确保在PMCS系统中公平交易的机制至关重要。在本文中,我们为PMCS系统设计了一个多市场动态双重拍卖机制,称为Mobiauc,我们表明它是真实的,可行,个人合理,无赤字和计算效率。 Mobiauc的新颖性和重要性在于它在移动无线环境中自然地发生的多星形动态双拍卖设置中的公平交易问题。我们通过基于生成的用户模式(随机抵达和用户随机市场聚类)和现实世界迹线的仿真来展示其效率。我们对Android平台的Mobiauc和实验初步实施表明了Mobiauc机制在实践中的可行性。

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