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Key Algorithm of 3D Streaming Storage in Cloud

机译:云中的3D流存储关键算法

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摘要

According to the cloud-p2p storage system model, cloud environment 3D streaming media storage algorithm is proposed. It includes 3DVSCP (3D video storage based on cloud-p2p algorithm) and UDCP (user on demand based on the cloud-p2p algorithm). 3DVSCP algorithm to add video to reduce the load of the server, while providing adequate video copy of the user's demand for the future. Experiments show that the server storage capacity occupied by, the 3DVSCP algorithm than in the UQSS (user quota storage system) HybSim (hybrid streaming media storage and mixed flow storage media) algorithm can save 70% to 80%; In the user request response rate and response with peer to peer structure (MingCloud) CAPVDD (cloud assisted P2P video on demand distribution, cloud assisted P2P VOD distribution) algorithm, compared with faster and more stable characteristics.
机译:根据Cloud-P2P存储系统模型,提出了云环境3D流媒体存储算法。它包括3DVSCP(基于Cloud-P2P算法的3D视频存储)和UDCP(根据Cloud-P2P算法按需用户)。 3DVSCP算法添加视频以减少服务器的负载,同时为用户对未来的需求提供适当的视频副本。实验表明,由UQSS(用户配额存储系统)HYBSIM(混合流媒体存储和混合流存储介质)占用3DVSCP算法的服务器存储容量可以节省70%至80%;在用户请求响应速率和对等结构(MingCloud)CAPVDD的响应(MingCloud)CAPVDD(云辅助P2P视频接通需求分布,云辅助P2P VOD分布)算法,与更快且更稳定的特性相比。

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