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Feature classification of heart rate variability depending on difficulty levels of a puzzle game

机译:根据益智游戏的难度级别,心率变异性的特征分类

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Heart rate variability is a biological reaction that is affected by physical and psychological states. The interval between successive heartbeats is known as the R-wave to R-wave interval (RRI). Correspondingly, low RRI values indicate higher heart rates. Stress and fatigue can be quantified from the differences in RRIs between work and rest [1], [ 2]. The same test can only be used in cases when a subject is engaged in a task requiring dexterity and creativity [1], [2]. In this study, we demonstrate the use of our method during the play of the video game puzzle Minesweeper in an effort to expand the method's applicability scope. In order to clarify impressions of the video game that can be evaluated based on heart rate variability, a procedure was implemented and repeated three times, whereby participants rested with their eyes closed in a sitting position for 3 minutes, and then spent another 3 minutes playing Minesweeper. We related the volunteers' responses to a questionnaire conducted after the completion of the experiment and the RRI differences between rest and during Minesweeper play. The RRI values were lower when volunteers played Minesweeper compared to their RRIs at rest. We also analyzed the correlation between the questionnaire responses and the differences between the median RRIs at rest and during Minesweeper play. The analyses showed that the `fatigue' responses during play at the highest difficulty level were negatively correlated with the median RRI values (ρ = -0.605, p <; 0.05), while the responses of `regretted' and "the wish to make another try" during play at the standard difficulty level elicited positive correlations with the median RRI values (ρ = 0.558 and ρ = 0.573, p <; 0.05, respectively).
机译:心率变异性是受身心态影响的生物反应。连续心跳之间的间隔称为R波到R波间隔(RRI)。相应地,低RRI值表示较高的心率。应激和疲劳可以从工作和休息之间的RRI的差异量化[1],[2]。只有在案件中只能使用相同的测试,当一个受试者从事需要灵巧和创造力的任务[1],[2]。在这项研究中,我们展示了我们的方法在视频游戏拼图MinesWeeper中的使用,以扩大该方法的适用范围。为了澄清可以根据心率可变性评估的视频游戏的印象,实施并重复三次程序,其中参与者在坐姿闭合3分钟,然后在另外3分钟玩耍minesweeper。我们与志愿者对在实验完成后进行的调查问卷的回答以及休息之间的RRI差异和Minesweeper播放期间进行的RRI差异。当志愿者播放MinesWeeper与休息时,RRI值较低。我们还分析了调查问卷响应与休息期间的中位数和休息期间的差异之间的相关性。分析表明,在最高难度水平期间的“疲劳”响应与中位数(ρ= -0.605,p <; 0.05)负相关,而“令人遗憾”和“愿望另一个人的答案”尝试“在标准难度级别的游戏期间引出与中值rri值的正相关(ρ= 0.558和ρ= 0.573,p <; 0.05)。

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