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IMPROVEMENT OF SURFACE RECONSTRUCTION PIPELINE USING OPEN SOURCE FOR UNSTRUCTED POINT CLOUD

机译:非结构化点云开源改进表面重建管道

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As low-cost active sensors have become popular and techniques for extracting point cloud through multi images have been developed, productivity of point clouds has improved. Accordingly, there are growing demands for visualization of point clouds and generation of realistic 3D models. Since point clouds have massive data in general case, surface reconstruction from them requires long time and complex computation. There are two types of point clouds; structured and unstructured type. Point clouds obtained from passive sensors such as multi images are unstructured ones. It is relatively more difficult to generate 3D model from this point cloud type. In general, surface reconstruction process has a five-step pipeline; analysis of point cloud dataset, filtering, point normal calculation, reconstruction, and surface mesh generation. 3D models are generated by applying appropriate algorithm at each step. However implementing complicate algorithms at each step for massive data is not a trivial task. There are some groups who have created these techniques in the form of open source. They provide source codes and API level of methods for surface reconstruction pipeline. In this paper we form a general processing pipeline from open source to generate 3D models by using unstructured point cloud gained from UAV multi images. Then we analyze the problem of the general pipeline and propose an improved pipeline that is suitable for unstructured point cloud.
机译:由于低成本的活性传感器已成为流行的并且通过多图像提取点云的技术,因此点云的生产率提高。因此,对点云的可视化和现实3D模型的产生的需求越来越多。由于点云在一般情况下具有大规模的数据,因此对它们的表面重建需要很长时间和复杂的计算。有两种类型的点云;结构化和非结构化类型。从多个图像等被动传感器获得的点云是非结构化的云。从该点云类型生成3D模型相对较难。通常,表面重建过程具有五步管道;点云数据集分析,过滤,点正常计算,重建和表面网格生成。通过在每个步骤中应用适当的算法来生成3D模型。然而,在每个步骤中实现复杂的算法,用于大规模数据不是琐碎的任务。有一些群体以开源的形式创建了这些技术。它们提供了表面重建管道的源代码和API方法。在本文中,我们通过使用从UAV多图像中获得的非结构化点云来形成来自开源的一般处理管道。然后,我们分析了一般管道的问题,提出了一种适合非结构化点云的改进的管道。

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