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PlugPlay Architecture for System Simulation

机译:用于系统仿真的即插即用架构

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To reduce development time and introduce technologies faster to the market, many companies have been moving to Model-based System Engineering (MBSE). In MBSE, the development process centers around a multi-physics model of the complete system being developed, from requirements to design, implementation and test. Engineers can avoid a generation of system design processes based on hand coding, and use graphical models to design, analyze, and implement the software that determines system performance and behavior. This paper describes the process implemented in Autonomie, a Plug-and-Play Software Environment, to design and evaluate electric drive powertrain and component technologies in a multi-physics environment. We will discuss best practices and provide examples of the different steps of the V-diagram including model-in-the-loop, software-in-the-loop and component-in-the-loop simulation.
机译:为了减少开发时间并向市场上推出技术,许多公司一直在迁移到基于模型的系统工程(MBSE)。在MBSE中,开发过程中心围绕了正在开发的完整系统的多物理模型,从要求设计,实施和测试。工程师可以避免基于手动编码产生系统设计过程,并使用图形模型来设计,分析和实现确定系统性能和行为的软件。本文介绍了Automie,即插即用软件环境中实现的过程,在多物理环境中设计和评估电动驱动动力总成和组件技术。我们将讨论最佳实践,并提供V形图的不同步骤的示例,包括循环模型,循环和循环型仿真。

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