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So now you're ready to play - but with what? A system to encourage playful exploration

机译:所以现在你准备好玩 - 但是什么?鼓励俏皮探索的系统

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One of the challenges in encouraging learning through play is to design online environments that are playful yet not distracting; that encourage interaction and exploration with specific learning goals while minimising the distraction of 'bell and whistles'. This paper presents the application of theories of play and flow in the design of a highly interactive and playful online system that has been used as a research tool to explore students' exploration and interaction within such environments. We present applications of the system to several different contexts such as choosing university subjects, and solving puzzles. We describe a particular experiment that helped us to identify deficiencies of the system, discuss students' interactions with it, and describe follow-up work that is both currently underway and also planned for the future.
机译:鼓励学习的挑战之一是设计在线环境,且没有分散注意力;这鼓励与特定学习目标的互动和探索,同时最大限度地减少“钟声和口哨”的分心。本文介绍了游戏和流动理论的应用,在设计的高度交互和俏皮的在线系统中,已被用作探索学生在此类环境中的学生探索和互动的研究工具。我们将系统的应用呈现给几种不同的上下文,例如选择大学受试者,并解决谜题。我们描述了一个特定的实验,帮助我们识别系统的缺陷,讨论学生与它的互动,并描述目前正在进行的后续工作,并计划为未来计划。

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