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A graphic representation system as an aid to memorization of archaeological and architectural knowledge

机译:一种图形表示系统,作为考古和建筑知识的记忆辅助

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Thanks to the attractions of the multimedia, namely interactivity and multimodality, it seems that web sites and CD-ROMs have the capacity to transmit heritage information to the public. But ultimately they miss real cognitive or educational purposes. Consequently, this article suggests enriching the conception of educational products, combining the potential of video games with the methods of representation of archaeological and architectural heritage. Thus we refer to the notion of "mental map" described by Patricia Marks Greenfield, in order to conceive a graphic representation system as an aid to memorization. While materializing it, the mental map of the learner becomes a real three-dimensional map.
机译:由于多媒体的景点,即互动和多模,似乎网站和CD-ROM具有将遗产信息传送给公众的能力。但最终他们错过了真正的认知或教育目的。因此,本文旨在丰富教育产品的概念,将视频游戏的潜力与考古和建筑遗产的代表方法相结合。因此,我们指的是Patricia Marks Greenfield描述的“心理图”的概念,以便构思图形表示系统作为记忆的辅助。在实现它的同时,学习者的心理贴图成为真正的三维地图。

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