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Tool path generation for a car rear door die: UMO versus rest milling tool paths

机译:汽车后车门模具刀具轨迹生成:UMO与静止铣削刀具轨迹

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Tool path generation for sculptured surfaces that contain many concave and convex features involves gouging and undercut problems. Past research has paid little attention to tool path generation for hard materials, which require careful and precise planning. In this paper, a comparison is made between traditional unit machining operation (UMO) and rest milling-based tool paths for the various machining steps (roughing, semi-finishing and finishing) of a car's rear door, designed by NURBS surfaces. The experimental work involves the machining of two dies in a 3-axis CNC machine. Each die comprises two parts: punch (convex) and die (concave). Various tool path patterns (contour, zig-zag, zig, concentric zig-zag) are generated and compared via NX8 software. The results show a great saving of time and less tool consumption by using a rest milling technique over UMO techniques.
机译:包含许多凹凸特征的雕刻曲面的刀轨生成涉及刨削和咬边问题。过去的研究很少关注硬质材料的刀具轨迹生成,这需要仔细和精确的规划。本文对基于NURBS曲面设计的汽车后门的各种加工步骤(粗加工、半精加工和精加工)的传统单元加工操作(UMO)和基于静止铣削的刀具轨迹进行了比较。实验工作涉及在三轴数控机床上加工两个模具。凸模(凸模)由两部分组成。通过NX8软件生成并比较各种刀具轨迹模式(轮廓、锯齿、锯齿、同心锯齿)。结果表明,与UMO技术相比,采用静止铣削技术可以大大节省时间,减少刀具消耗。

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