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Task Scheduling in Graphic Processing Units Heterogeneous With Density of The Graph

机译:在图形处理单元中调度的任务调度,具有图密度的异构

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An efficient scheduling algorithm is significant to achieve high performance in heterogeneous consisted by the central processing units (CPU) and the graphic processing unit (GPU). However, most of the scheduling algorithms are not suitable to meet the present demands of the heterogeneous. According to the characteristics of the direction acyclic graph, the direction acyclic graph nodes density list scheduling algorithm (DAG-NDLS) was proposed. The algorithm had two important phase, the first phase was task prioritizing, selected the ready task with highest priority, defined by the summation of the node density and the transmission between the node and child nodes, and the second phase was processor selection, selected the processors for the tasks with the earliest finish time minimum. In the end, compared the performances of the proposed algorithm with the heterogeneous earlier finish time algorithm and the high performance task scheduling algorithm, the results of the proposed algorithm were the best in case of the efficiency and utilization.
机译:有效的调度算法很大,可以实现由中央处理单元(CPU)和图形处理单元(GPU)组成的异构的高性能。然而,大多数调度算法不适合于满足异构的目前的需求。根据轴向曲线图的特性,提出了方向非环曲线节点密度列表调度算法(DAG-NDLS)。该算法具有两个重要阶段,第一阶段是任务优先级,选择具有最高优先级的准备任务,由节点密度的求和和节点和子节点之间的传输定义,第二阶段是处理器选择,选择最早完成时间的任务处理器。最后,将所提出的算法的性能与异构前面的结束时间算法和高性能任务调度算法进行了比较,所提出的算法的结果是在效率和利用的情况下最好的。

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