首页> 外文会议>Conference on practical holography XXIX: materials and applications >Computation of Fresnel holograms and diffraction-specific coherent panoramagrams for full-color holographic displays based on anisotropic leaky-mode modulators
【24h】

Computation of Fresnel holograms and diffraction-specific coherent panoramagrams for full-color holographic displays based on anisotropic leaky-mode modulators

机译:基于各向异性泄漏模式调制器的全彩全息显示器计算菲涅耳全息图和衍射特异性相干全景

获取原文

摘要

We have previously introduced a computational architecture suitable for driving full-color holographic display systems based around anisotropic leaky-mode modulators; this architecture appropriately handles single-sideband modulation and frequency-division multiplexing of spectral bands that correspond to the independent red, green, and blue color channels in the display output. In this paper, we describe an implementation for driving the MIT/BYU Mark Ⅳ holographic display system with such a computational approach, in cases of both pre-computed Fresnel CGHs and real-time, GPU-based diffraction-specific coherent panoramagrams. Real-time holographic images of nearly VGA-resolution (468 lines) are generated via three dual-head NVIDIA GPUs via a CUDA-based implementation that encompasses the requisite orthographic view generation from 3-D data sources, parallel vector-based fringe computation per hogel and per color, single-sideband modulation, and frequency-division multiplexing. We present the first results of this scheme and review the resulting performance metrics.
机译:我们之前推出了一种适用于基于各向异性漏液模式调制器的全彩全息显示系统的计算架构;该架构适当地处理对应于显示输出中的独立红色,绿色和蓝色通道对应的光谱带的单边带调制和频分复用。在本文中,我们描述了一种在预计菲涅耳CGHS和实时GPU的衍射特异性连贯的全景的情况下以这种计算方法驱动MIT / BYU标记ⅳ全息显示系统的实现。几乎VGA分辨率(468线)的实时全息图像通过三个双头NVIDIA GPU通过基于CUDA的实现来生成,包括从三维数据源,每个基于平行向量的边缘计算产生的必需的正交视图。 Hogel和每个颜色,单边带调制和频分复用。我们提出了该计划的第一个结果并审查了结果的绩效指标。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号