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Delay and throughput performance improvement in wireless sensor and actor networks

机译:无线传感器和演员网络的延迟和吞吐量性能改进

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In wireless sensor and actor networks cooperation among sensor and actor nodes introduces momentous gains compare to traditional sensing. For example, better precision in data collection by sensor nodes, and performing proper actions based on suitable decision by actor nodes. However, to get these possible gains, actor nodes need to be in proper positions. In Wireless Sensor and Actor Networks (WSAN), the number of sensor nodes is much greater than the actor nodes. Actor nodes are generally few in number but have greater abilities and can control larger area. Actor nodes are responsible for taking a localized decision which may require strong coordination and communication with neighboring actor nodes. Therefore, placement of actor nodes in WSAN is very tricky, and it requires a lot of efforts to achieve minimum delay, high throughput, larger area coverage, and better load balancing. But it may not be possible in certain applications because sensor networks are deployed on a fly. Hence, precise deployment is difficult at the time of network establishment. When an event is detected sensor nodes communicate the nearest actor node through multihop. To get better performances such as minimum delay and high throughput of the network, actor nodes must be repositioned near to the event region. In this paper we have developed a mechanism for achieving better network lifetime, low energy consumption, minimum delay, and high throughput via proper repositioning of actor nodes. Actor can find suitable coordinates for repositioning itself or some other actor based on Euclidean distance, energy of the region and number of nodes.
机译:在无线传感器和演员网络中传感器和演员节点之间的合作引入了与传统传感相比的重大收益。例如,传感器节点的数据收集中的更好精度,并根据Actor节点的合适决定执行适当的动作。但是,为了获得这些可能的增益,Actor节点需要处于正确的位置。在无线传感器和演员网络(WSAN)中,传感器节点的数量远大于Actor节点。演员节点通常数量很少,但具有更大的能力,可以控制更大的区域。演员节点负责采取局部决定,这可能需要与邻近的actor节点进行强大的协调和通信。因此,在WSAN中放置演员节点非常棘手,它需要大量的努力来实现最小延迟,高吞吐量,更大的面积覆盖和更好的负载平衡。但在某些应用中可能无法进行,因为传感器网络在飞行中部署。因此,在网络建立时精确部署是困难的。当检测到事件时,传感器节点通过多轴传达最近的Actor节点。为了获得更好的表现,例如网络的最小延迟和高吞吐量,必须在事件区域附近重新定位Actor节点。在本文中,我们开发了一种通过适当重新定位参与者节点来实现更好的网络寿命,低能量消耗,最小延迟和高吞吐量的机制。 Actor可以找到适当的坐标,用于基于欧几里德距离,区域的能量和节点的能量来重新定位自身或其他演员。

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