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Design of dynamic role assignment based on RoboCup 3D simulation

机译:基于Robocup 3D模拟的动态角色分配设计

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This paper is based on the RoboCup soccer robot 3D simulation platform. According to its three-dimensional characteristics, the concept of the equivalent distance was proposed and some calculation instructions were introduced, which reflected that the algorithms can effectively improve the coordination and cooperation of the robots. At the same time, in the light of the high real-time and uncertainties of the simulation system, a dynamic second-order robot role assignment system was built. And a stepwise optimal role assignment optimization algorithm was designed to achieve ideal dynamic role assignment effect.
机译:本文基于Robocup足球机器人3D仿真平台。 根据其三维特征,提出了等同距离的概念,并介绍了一些计算指令,这反映了算法可以有效地改善机器人的协调和协作。 同时,根据仿真系统的高实时和不确定性,构建了一种动态的二阶机器人角色分配系统。 逐步最佳角色分配优化算法旨在实现理想的动态角色分配效果。

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