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Rotation invariant compound LBP texture features

机译:旋转不变化合物LBP纹理特征

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Texture is an important characteristic of images and hence used in a variety of computer vision applications. A group of high performing texture algorithms is based on the concept of local binary patterns (LBP) which describe the relationship of pixels to their local neighbourhoods. A rotation invariant form of this descriptor is typically employed since especially for textured surfaces rotation cannot be controlled. Since conventional LBP discards the magnitude information between the centre pixel and neighbouring pixels, Compound LBP (CM-LBP), a variant of LBP, integrates this information by introducing a 16-bit LBP code. The feature length of CM-LBP is then reduced by splitting this 16-bits into two 8-bit codes. However, this approach does not allow for rotation invariant mappings as in conventional LBP, and CM-LBP hence cannot be applied to images under rotation, thus severly limiting the application of the method. In this paper, we address this problem and present rotation invariant and uniform mappings for CM-LBP. We evaluate our new texture descriptor on Outex and Brodatz benchmark datasets and show it to lead to a significantly improved classification performance compared to CM-LBP.
机译:纹理是图像的重要特征,因此在各种计算机视觉应用中使用。一组高性能纹理算法基于本地二进制模式(LBP)的概念,其描述了对本地邻居的像素关系。通常采用这种描述符的旋转不变形式,因为特别是对于纹理曲面不能控制旋转。由于传统的LBP丢弃了中心像素和相邻像素之间的幅度信息,因此通过引入16位LBP代码来集成所述信息的化合物LBP(CM-LBP),整合该信息。然后通过将该16比特分成两个8比特码来降低CM-LBP的特征长度。然而,这种方法不允许旋转不变的映射,如在传统的LBP中,并且CM-LBP不能应用于旋转的图像,从而严重限制该方法的应用。在本文中,我们解决了这个问题,并对CM-LBP呈现旋转不变和均匀映射。我们在外部和Brodatz基准数据集上评估我们的新纹理描述符,并显示与CM-LBP相比显着改善的分类性能。

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