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Efficient Access to Emulation-as-a-Service - Challenges and Requirements

机译:高效地访问仿真和服务 - 挑战和要求

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The shift of the usually non-trivial task of emulation of obsolete software environments from the end user to specialized providers through Emulation-as-a-Service (EaaS) helps to simplify digital preservation and access strategies. End users interact with emulators remotely through standardized (web-)clients on their various devices. Besides offering relevant advantages, EaaS makes emulation a networked service introducing new challenges like remote rendering, stream synchronization and real time requirements. Various objectives, like fidelity, performance or authenticity can be required depending on the actual purpose and user expectations. Various original environments and complex artefacts have different needs regarding expedient and/or authentic performance.
机译:通过仿真 - AS-Service(EAAS)从最终用户从最终用户仿真到专业提供商的通常非琐碎任务的转变有助于简化数字保存和访问策略。最终用户通过各种设备上的标准化(Web - )客户端远程与模拟器进行交互。除了提供相关的优势,EAAS使仿真提供了一种联网服务,引入了远程渲染,流同步和实时要求的新挑战。根据实际目的和用户期望,可以需要各种目标,如保真度,性能或真实性。各种原始环境和复杂的人工制品对有利和/或真实的性能有不同的需求。

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