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Real-Time Camera Tracking of Augmented Reality in Landmarks Environments

机译:地标环境中增强现实的实时摄像机跟踪

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Augmented Reality is the hybrid of real world and virtual reality objects, where the system generated graphical objects are mixtured into the real world. AR will create the illusion that virtual and computer-generated objects are existing in the real world. It is completely graphical experience that is united with real world circumstances. Here, the landmark has acquired as an input of the real time video image file by eyesight-based camera parameter approximation methods by using SFM (STRUCTURE FROM MOTION) technique. In this paper, we are going to superimpose real time video images of landmark with virtual system generated graphical video image. These SFM method which are already discussed earlier in some of the preceding papers does not work in practical time applications because of its excessive costness. But here, in this method we have achieved quick and perfect landmark estimation based on SFM and we can obtain the stereoscopic structure of a landmark by this method.
机译:增强现实是现实世界和虚拟现实物体的混合,系统生成的图形对象混合到现实世界中。 AR将创建虚拟和计算机生成的对象存在于现实世界中的错觉。这是完全是与现实世界的情况团结的图形经验。这里,通过使用SFM(来自运动)技术的基于视力的相机参数近似方法,地标作为实时视频图像文件的输入。在本文中,我们将以虚拟系统生成的图形视频图像叠加实时视频图像的地标。在某些前一篇论文中早期讨论的这些SFM方法由于其成本过高而在实用时间应用中不起作用。但是,在这里,在这种方法中,我们已经基于SFM实现了快速而完善的地标估计,我们可以通过该方法获得地标的立体结构。

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