首页> 外文会议>International IEEE Consumer Electronic Society Games Innovation Conference >The design of a comprehensive game engine for rehabilitation
【24h】

The design of a comprehensive game engine for rehabilitation

机译:用于康复的综合游戏引擎的设计

获取原文
获取外文期刊封面目录资料

摘要

Physical and cognitive rehabilitation under the form of therapeutic videogames has been growing in popularity over the last years. Many rehabilitation games (or exergames) have been created with the intent to promote functional rehabilitation in a highly motivational environment. However, such exergames are often created as standalone products typically designed to target a specific exercise. Accordingly, they are usually difficult to integrate in a more structured therapy and also have very different and varied features. There is therefore a need in this area for a more holistic approach with game engines specifically designed for rehabilitation that would represent the next step in this field to guarantee efficacy, accessibility and motivational factors of exergames. In this paper, we present our Intelligent Game Engine for Rehabilitation (IGER) that tries to address these issues; we highlight the features it supports, we present some of the games we created with it, and the initial results we achieved so far.
机译:根据治疗性的电子游戏形式的身体和认知康复在过去几年中越来越受欢迎。许多康复游戏(或EXEGHAMES)已经创建了旨在促进高度动机环境中的功能康复。然而,这种外来者通常被创造为通常设计用于瞄准特定运动的独立产品。因此,它们通常难以在更具结构化的治疗中整合并且具有非常不同和不同的特征。因此,在这方面需要一种更全面的方法,具有专门设计用于康复的游戏发动机,这将代表该领域的下一步,以保证Exergams的疗效,可访问性和动机因素。在本文中,我们介绍了我们的智能游戏引擎,用于解决这些问题的康复(艾格星);我们突出了它支持的功能,我们展示了我们创建的一些游戏,到目前为止我们实现的初始结果。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号