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Validation of immersed boundary method for the numerical simulation of flapping wing flight

机译:扑翼飞行数值模拟浸没边界法的验证

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The immersed boundary method (IBM) is now used extensively in many simulations involving moving bodies, such as flapping wings. The unique feature of this method is that the entire simulation is performed on a Cartesian grid and the bodies in the simulation do not conform to the grid. Hence, there is no complicated grid movements needed and grid quality issues are avoided. Despite the clear advantages of the IBM, it has its problems as well. One of the most important disadvantages with regard to flapping micro aerial vehicle (FMAV) simulations is the increase in grid size with increasing Reynolds number (Re). Unlike conforming grids which has the flexibility to adjust the cells very close to the wall, the Cartesian grid used in the IBM is more rigid as it is not aligned with the wall of the body. Hence it will require more grids to capture the boundary at the same accuracy as the conforming grid. FMAVs generally operate in the Re range of 5,000 to 10,000, hence, a large number of grid cells will be required, especially in 3D, to accurately simulate and capture the boundary layer. Moreover, there are two classifications of IBM - the continuous and discrete forcing approach, depending if the forcing is applied to the equation before or after discretization. Due to the smoothing of the forcing function inherent in the continuous approach, it has been argued that this approach is not suitable for relatively high Reynolds number flow. At that regime, the discrete forcing approach is thought to be more suitable because it is able to provide a sharp representation of the immersed boundary of the bodies. The objective of this paper is to validate the suitability of both the continuous and discrete forcing approach for flows at Re = 5,000 to 10,000, by comparison with numerical and experimental results of plunging airfoils in literature. Results obtained with conforming grid flow solvers are included for comparison. Results show that both the continuous and discrete forcing IBM solvers are able to give reasonably accurate results in terms of thrust coefficient, although the discrete forcing IBM solver is able to give smoother results at a lower grid resolution. This indicates that it is able to capture the thin boundary layer better. The vorticity contours plots of both IBM solvers are visually similar compared to the referenced results. There is disagreement in the lift coefficient, but it applies to all the numerical solvers. This could be due to the transition from laminar to turbulent flow. Lastly, the discrete forcing IBM solver is used to simulate a 3D NACA0012 wing undergoing plunging motion at a Re of 10,000. The results compare relatively well, given the lower resolution due to limited computational resources. This shows that the IBM solvers are capable of doing 3D flapping wing simulations.
机译:浸没的边界方法(IBM)现在在许多涉及移动体的模拟中广泛使用,例如拍打翅膀。该方法的独特特征是在笛卡尔电网上执行整个仿真,并且模拟中的主体不符合网格。因此,没有所需的复杂网格运动,避免了网格质量问题。尽管IBM的优势明显,但它也存在问题。关于拍打微空中飞行器(FMAV)模拟的最重要缺点之一是随着雷诺数(RE)的增加,网格尺寸的增加。与具有柔韧性调节细胞非常靠近墙壁的符合性的网格不同,在IBM中使用的笛卡尔栅格更加刚性,因为它没有与主体的壁对齐。因此,它将需要更多网格以以与符合网格相同的准确度捕获边界。 FMAV通常在5,000至10,000的RE范围内操作,因此需要大量的网格单元,特别是在3D中,精确地模拟和捕获边界层。此外,IBM的两个分类 - 连续和离散的强制方法,取决于强制应用于离散化之前或之后的等式。由于迫使功能的平滑是连续方法所固有的,所以已经认为这种方法不适用于相对高的雷诺数流量。在该制度下,离散的强迫方法被认为更适合,因为它能够提供浸入物体的浸没边界的尖锐表示。本文的目的是通过与文献中的翼型灌注翼型的数值和实验结果进行比较,验证连续和离散强制途径的适用性,以= 5,000至10,000。包括符合栅格流动溶剂获得的结果进行比较。结果表明,连续和离散强制IBM求解器都能够在推力系数方面具有合理准确的结果,尽管离散强制IBM求解器能够以较低的网格分辨率提供更平滑的结果。这表明它能够更好地捕获薄边界层。与引用的结果相比,IBM溶剂的涡度轮廓图在视觉上类似。电梯系数有分歧,但它适用于所有数值求解器。这可能是由于从层流到湍流的过渡。最后,离散强制迫使IBM求解器用于模拟在10,000的RE处遭受陷入困境的3D NaCA0012翼。由于计算资源有限,结果比较较低的分辨率。这表明IBM求解器能够进行3D拍打翼仿真。

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