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Maximum Entropy Spectral Modeling Approach to Mesopic Tone Mapping

机译:中间音调映射的最大熵谱建模方法

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Tone mapping algorithms should be informed by accurate color appearance models (CAM) in order that the perceptual fidelity of the rendering is maintained by the tone mapping transformations. Current tone mapping techniques, however, suffer from a lack of good color appearance models for mesopic conditions. There are only a few currently available appearance models suited to the mesopic range, none of which perform very well. In this paper, we evaluate some of the most prominent models available for mesopic and scotopic vision and, in particular, we focus on the iCAM06 model as one of the best-known tone reproduction techniques. We introduce a spectral-based color appearance model for mesopic conditions which can be incorporated in tone reproduction methods. Based on the maximum entropy spectral modeling approach of Clark and Skaff[1], this is a powerful color appearance model which can predict the color appearance under mesopic conditions as well as under photopic conditions. Our model incorporates the CIE system for mesopic photometry, leading to increased accuracy of color appearance model. At low (mesopic) light levels two factors come into play as compared with high light level (photopic) spectral modeling. The first is that image noise becomes significant. The Clark and Skaff model treats the noise as an inherent part of the modeling process, and an estimate of the noise level sets the tradeoff between the consistency of the solution with the measurements and the spectral smoothing imposed by the maximum entropy constraint. The second factor in mesopic vision is that both the rod and the cone systems are active, requiring a modification to the sensor model. The relative contribution of the rod and cone systems is dependent on the overall light level in this regime, and our approach is adaptive in this sense. We present several experiments comparing the performance of our tone mapping approach with that of the existing methods, showing that the proposed method works very well in this regard, and also demonstrates the potential of our model to become a part of wide-range tone mapping systems.
机译:应通过精确的颜色外观模型(CAM)来通知音调映射算法,以便通过色调映射转换维护渲染的感知保真度。然而,目前的色调映射技术缺乏缺乏良好的良好色彩外观模型,用于中间型条件。只有少数目前可用的外观模型适合于沉思范围,其中没有一个表现得很好。在本文中,我们评估了一些最突出的模型可用于中间缺陷和施力的愿景,特别是我们专注于ICAM06模型作为最着名的音调再现技术之一。我们介绍了一种基于光谱的颜色外观模型,用于中间件条件,其可以包含在色调再现方法中。基于Clark和Skaff的最大熵谱建模方法[1],这是一种强大的色彩外观模型,可以预测中间缺陷条件下的颜色外观以及在光学条件下。我们的型号采用了CIE系统进行了离心测光,从而提高了色彩外观模型的精度。在低(中断)光水平,与高光线电平(光学)光谱建模相比,两个因素进行了两种因素。首先是图像噪声变得显着。 Clark和Skaff模型将噪声视为建模过程的固有部分,并且噪声水平的估计将解决方案的一致性之间的折衷与最大熵约束所施加的测量值和光谱平滑设置。中孔视觉中的第二因素是杆和锥形系统都是有效的,需要修改传感器模型。杆和锥形系统的相对贡献取决于这一制度的整体光线水平,并且我们的方法在这种意义上是自适应的。我们提出了几个实验比较了我们的音调映射方法与现有方法的性能,表明所提出的方法在这方面工作得很好,并且还展示了我们模型成为广泛音调映射系统的一部分的潜力。

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