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Automatic Acquisition of User Models of Interaction to Evaluate the Usability of Virtual Environments

机译:自动获取用户的交互模型,以评估虚拟环境的可用性

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Evaluation is an essential step in the research and development of software, particularly for new technologies such as Virtual Environments. One of the challenges to such evaluation is to collect data needed for analyzing the behavior of the users of the virtual environment. Conventional acquisition of evaluation data is time-consuming and prone to bias. In this paper, we present a taxonomy to assist identification and collection of appropriate variables for automatic data collection. We further show how these variables, such as navigation paths and characters met, can be used to capture the behavioral interaction of learners in a virtual ecosystem and to produce a user-model to evaluate the usability of the world under development.
机译:评估是软件研究和开发的重要步骤,特别是对于虚拟环境等新技术。对这种评估的挑战之一是收集分析虚拟环境的用户行为所需的数据。常规获取评估数据是耗时和易于偏见。在本文中,我们提出了一个分类法,以帮助识别和收集适当的变量进行自动数据收集。我们进一步展示了这些变量,例如导航路径和字符所列的变量如何用于捕获学习者在虚拟生态系统中的行为交互,并生成用户模型,以评估在开发下的世界的可用性。

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