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Reducing the History in Decentralized Interaction-Based Reputation Systems

机译:减少分散的基于互动的声誉系统的历史

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In decentralized interaction-based reputation systems, nodes store information about the past interactions of other nodes. Based on this information, they compute reputations in order to take decisions about future interactions. Computing the reputations with the complete history of interactions is inefficient due to its resource requirements. Furthermore, the complete history of interactions accumulates old information, which may impede the nodes from capturing the dynamic behavior of the system when computing reputations. In this paper, we propose a scheme for reducing the amount of history maintained in decentralized interaction-based reputation systems based on elements such as the age of nodes, and we explore its effect on the computed reputations showing its effectiveness in both synthetic and real-world graphs.
机译:在分散的基于交互的声誉系统中,节点存储有关其他节点的过去交互的信息。根据这些信息,他们计算声誉,以便采取关于未来互动的决定。通过其资源要求计算具有完整互动历史的声誉效率低。此外,交互的完整历史累积了旧信息,这可能会妨碍节点在计算声誉时捕获系统的动态行为。在本文中,我们提出了一种减少基于节点年龄的元素的分散的基于互动的声誉系统所保持的历史数量的计划,我们探讨了对综合性和实际效率的计算声誉的影响世界图表。

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