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Subgoal-Labeled Instructional Material Improves Performance and Transfer in Learning to Develop Mobile Applications

机译:亚霸标签的教学材料提高了学习开发移动应用的性能和转移

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Mental models are mental representations of how an action changes a problem state. Creating a mental model early in the learning process is a strong predictor of success in computer science classes. One major problem in computer science education, however, is that novices have difficulty creating mental models perhaps because of the cognitive overload caused by traditional teaching methods. The present study employed subgoal-labeled instructional materials to promote the creation of mental models when teaching novices to program in Android App Inventor. Utilizing this and other well-established educational tools, such as scaffolding, to reduce cognitive load in computer science education improved the performance of participants on novel tasks when learning to develop mobile applications.
机译:心理模型是行动如何改变问题状态的心理表达。在学习过程中提前创造精神模型是计算机科学课程成功的强大预测因素。然而,计算机科学教育的一个主要问题是,由于传统教学方法引起的认知过载,新人可能难以创造心理模型。本研究采用了亚古尔标签的教学资料,促进了在Android App Inventor中教授新手时的心理模型。利用此类和其他良好的教育工具,如脚手架,减少计算机科学教育中的认知载荷提高了参与者在学习开发移动应用时对新型任务的表现。

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