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Designing Multi-Modal Map-Based Interfaces for Disaster Management

机译:设计基于多模型地图的灾难管理界面

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The access to current and reliable maps and data is a critical factor in the management of disaster situations. Standard user interfaces are not well suited to provide this information to crisis managers. Especially in dynamic situations conventional cartographic displays and mouse based interaction techniques fail to address the need to review a situation rapidly and act on it as a team. The development of novel interaction techniques like multi-touch and tangible interaction in combination with large displays provides a promising base technology to provide crisis managers with an adequate overview of the situation and to share relevant information with other stakeholders in a collaborative setting. However, design expertise on the use of such techniques in interfaces for real-world applications is still very sparse. We are, therefore, conducting interdisciplinary research with a user and application centric focus to establish real-world requirements, to design new multi-modal mapping interfaces, and to validate them in disaster management applications. Initial results show that tangible and pen-based interaction are well suited to provide an intuitive and visible way to control who is changing data in a multi-user command and control interface.
机译:当前和可靠的地图和数据的访问是在灾害情况下管理的一个关键因素。标准的用户界面不太适合这一信息提供给危机管理。特别是在传统的制图显示器和鼠标基于交互技术动态情况未能解决需要快速审查的情况和它作为一个团队。新颖的互动技术,如用大的显示器多点触控,并结合实际的互动发展提供了一个有前途的基础的技术,提供危机管理人员的情况适当的概述,并分享与协作环境其他利益相关者的相关信息。然而,在现实世界的应用程序接口,使用这种技术设计专业还是很稀疏。我们,因此,进行与用户和应用中心,以建立现实世界的需求,设计出新的多模态映射接口,并验证它们在灾害管理中应用的跨学科研究。初步结果表明,有形的和基于笔的相互作用很适合于提供以控制谁是在多用户命令和控制接口变化的数据的直观和可见的方式。

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