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Enhancing Automatic Detection of Frustration Induced During HCI with Moment-based Biosignal Features

机译:具有基于时刻的生物功能特征,增强HCI诱导的挫折自动检测

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Enhancing HCI systems with the capability to detect user's frustration and respond appropriately is a significant challenge. In this line, biosignal features based on the theory of orthogonal Krawtchouk and Legendre moments are assessed in the present work over their ability to enhance accuracy in automatic detection of frustration, which is induced through HCI, during video-game playing. Experimental evaluation, conducted over a multi-subject dataset over frustration detection showed that conventional features, typically extracted from Galvanic Skin Response and Electrocardiogram in the past, achieved correct classification rate (CCR) of 83.59%. Fusing these conventional features with moment-based ones extracted from the same modalities resulted to significantly higher accuracy, at the level of 93%. Furthermore, moment-based features lead also to over 10% increase in CCR when the aim was to identify both bored and frustrated cases,within a 3-classs affect detection problem.
机译:增强HCI系统,具有检测用户的挫败感,并适当地响应是一个重大挑战。在这一行中,基于正交Krawtchouk和Legendre时刻的生物功能特征在当前的工作中评估了他们通过HCI自动检测准确性的能力,在视频游戏期间通过HCI引起的能力。在挫折检测上通过多对象数据集进行的实验评估表明,通常在过去的常规特征中,通常从电催化皮肤响应和心电图中提取,实现了83.59%的正确分类率(CCR)。融合这些常规特征与从相同的方式提取的时刻为基础的特征导致精度明显更高,水平为93%。此外,当旨在识别无聊和沮丧的情况时,CCR的矩基于矩的特征也超过10%,在3级影响检测问题。

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