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Augmented Reality for Archaeological Finds

机译:增强考古发现的现实

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摘要

Augmented Reality (AR) has become a suitable solution for visualization purposes in several applications such as gaming, entertainment or simple visualization. In contrast, only very few applications considers the use of AR for professional and scientific purposes as their use must be adapted to different applications and specific goals. In this paper, the use of Augmented Reality is applied to archaeological objects visualization. An ad hoc cube device and a 3D Studio Max plug-in have been realized for automatically process 3D complex objects models and visualize them with AR open source software. The developed methodology is described in detail and tests on real archaeological objects are reported and commented.
机译:增强现实(AR)已成为可视化目的在诸如游戏,娱乐或简单可视化等若干应用中的合适解决方案。相比之下,只有很少的应用程序认为使用AR的使用,因为它们的使用必须适应不同的应用和特定目标。在本文中,使用增强现实的应用应用于考古对象可视化。已经实现了AD Hoc Cube设备和3D Studio Max插件,用于自动处理3D复杂对象模型,并使用AR开源软件可视化它们。开发方法详细描述并报告了真正的考古对象的测试和评论。

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