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Image-Based Low-Cost Systems for Automatic 3D Recording and Modelling of Archaeological Finds and Objects

机译:基于图像的自动3D记录和考古发现和对象建模的低成本系统

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In most cases archaeological finds and objects remain in the country of origin. Thus, for potential users away from that location, 3D models of archaeological finds and objects form an increasingly important resource since they can be analysed and visualised in efficient databases using web-based tools over the Internet. Since typical 3D recording technologies for archaeological objects, such as terrestrial laser scanning or fringe projection systems, are still expensive, cumbersome, inconvenient, and often require expert knowledge, camera-based systems offer a cost-effective, simple and flexible alternative that can be immediately implemented. This paper will demonstrate how the geometry and texture of archaeological finds and objects can be automatically constructed, modelled and visualized from digital imagery using freely-available open-source software or web services. The results of several objects derived from different tested software packages and/or services are compared with reference data in order to analyse the accuracy and reliability of such objects.
机译:在大多数情况下,考古发现和物体仍然存在于原籍国。因此,对于远离该位置的潜在用户,考古发现和对象的3D模型形成了越来越重要的资源,因为它们可以在互联网上使用基于Web的工具在有效的数据库中分析和可视化。由于用于考古对象的典型3D记录技术,例如地面激光扫描或边缘投影系统,仍然昂贵,繁琐,不方便,并且通常需要专家知识,基于相机的系统提供了成本效益,简单而灵活的替代方案立即实施。本文将展示如何使用自由可用的开源软件或Web服务自动构建,建模和可视化,模拟和可视化的几何查找和对象的几何和纹理。将来自不同测试软件包和/或服务导出的几个物体的结果与参考数据进行比较,以分析这些物体的准确性和可靠性。

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