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A Research on Digital City Three-Dimensional Visualization System Based on Skyline

机译:基于天际线的数字城三维可视化系统研究

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As an important living place for human beings, city is regarded as a main place for the birth, spread and development of human civilization. This paper, based on the principle of system development and combining with the need of building "Digital City", makes an overall design of the "Digital City" 3D visualization system. Firstly, a 3D ground objects model, i.e. x files, is made through inputting the ground objects of the experimental area into 3DSMAX, then, the x files are converted to. xpc files in order to achieve a better displaying effect in producing a 3D landscape. Secondly, the author makes corresponding pre-processing to the aerial photos, satellite images, topographic data, digital elevation models and a variety of vector geographic data, and then superimposes and loads these data into Terra Builder module of Skyline software, which generates 3D topography landscape, that is, MPT files and forms the terrain database required in Terra Explorer Pro software. Next, a 3D landscape is preliminarily established by inputting the 3D terrain model and the 3D ground objects model, i.e. MPT files and xpl files, in Terra Explorer Pro, and by editing a real and accurate 3D geographic model and a real Digital City 3D landscape model, that is, FLY files, are respectively formed. Finally, on the basis of the 3D landscape model, the system is developed by using Visual Basic + TerraDeveloper and the basic operation of 3D, spatial analysis, visible analysis and other basic functions are preliminarily achieved.
机译:作为人类的重要生活场所,城市被视为人类文明出生,传播和发展的主要住所。本文基于系统开发原理,结合建设“数字城市”,实现了“数字城市”3D可视化系统的整体设计。首先,通过将实验区域的接地对象输入为3dsmax,使3D接地对象模型,即文件,即,转换为3DSMAX。 XPC文件为了在生产3D景观方面实现更好的显示效果。其次,作者对航空照片,卫星图像,地形数据,数字高度模型和各种矢量地理数据进行了相应的预处理,然后叠加并将这些数据加载到天际线软件的Terra Builder模块中,该模块产生3D地形景观,即MPT文件,并在Terra Explorer Pro软件中形成所需的地形数据库。接下来,通过在Terra Explorer Pro中输入3D地形模型和3D地面对象模型,即MPT文件和XPL文件,以及通过编辑真实和准确的3D地理模型和真正的数字城市3D景观来初步建立3D横向模型,即飞文件分别形成。最后,在3D景观模型的基础上,系统是通过使用Visual Basic + Terradeveloper开发的,并且初步实现了3D,空间分析,可见分析和其他基本功能的基本操作。

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